Empathy Map method card DesynBee card ring stack DesynBee poster tube Robot arm stand-up figure
DesynBee
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Bring hands-on tactile
innovation into your
classroom with DesynBee

Think. Design. Build

Help students turn real-world problems into ideas
they can build, test and share.

Enter the Workspace
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Design ThinkingDesynBee poster tube
Toolkits for the Next Generation
ofEntrepreneurs & Innovators.

Your entrepreneurial experimentation lab.

Classrooms Workshops Hackathons Innovation programs
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DesynBee workshop
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DesynBee workshop
DesynBee Design Thinking Toolkit box

Turn entrepreneurial curiosity into action with a collection of tactile tools that help you explore opportunities, challenge assumptions, and develop ideas worth pursuing.

Get Your Toolkit Open the Workspace

Big ideas start with
something hands-on.

Explore the tools that bring design thinking to life.

Design Thinking card deck on a ring Feedback Grid method card
01DECK

Design Thinking Cards

Keep your next step close at hand.

Explore cards
DesynBee poster tube and workshop posters
02POSTERS

Workshop Posters

Give your team room to think together.

Explore posters
Tabletop figurines, stickers and empathy map
03FIGURINES

Tabletop Figurines

Bring people, places and ideas into the picture.

Explore figurines
DesynBee digital workspace on a laptop
04WORKSPACE

Digital Workspace

Build on your thinking in one shared space.

Explore workspace
THE FULL TOOLKIT

Put it all together.

Cards, posters, figurines and the workspace meet on one canvas, where your team's thinking finally becomes visible.

Collaborative empathy map canvas with figurines
DesynBee bee — tap to fly
Hands-on innovation tools

A more tangible way to
teach creative thinking.

DesynBee makes design thinking more hands-on with tactile cards, interactive posters, and tabletop figurines that help students explore problems, develop ideas, and collaborate.

Posters & Figurines

Workshop posters and tabletop characters that turn a fuzzy problem into something everyone can see.

Design Thinking Toolkit

Every card, prompt and template a class needs to go from first question to final pitch.

+2

Tactile Toolkit built for collaboration

Design Thinking Action Cards

Ring-bound for easy use

Links to digital workspace

Step-by-step Guidance

Fueling Student presentingcurious tinkerers and builders.

From the first question to pitch day, every phase gets its own hands-on tools.

Students mapping ideas on a wall

Hackathons

Help teams move from a challenge to a tested concept, with hands-on tools and facilitation that keep ideas moving towards pitch day.

Students at an expo stand

Innovation Programs

Bring structure to every stage of your program, helping participants understand people, explore possibilities and put their ideas to the test.

01 Empathise
01 Empathise
02 Define
02 Define
03 Ideate
03 Ideate
04 Prototype
04 Prototype
05 Test
05 Test
Pitch day
Pitch day
Mentor guiding students at a workshop

Universities

Turn theory into hands-on experience through design thinking workshops, collaborative projects and tools that support student entrepreneurship.

Presenting design thinking on stage

Schools

Give students practical ways to explore real-world challenges, build ideas together and develop the confidence to share their thinking.